Notes and Thoughts
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HISTORY December 12, 2010 The game became freeware.
March 26, 2004 To go along with the two different courses, the best games screen features the top six games from each course. Of course, being Flash, nothing is written to disk, and the top scores only exist for the present playing session--although you can clear them from within the game too. The shareware version has the first eleven holes from the two courses. You can download or register the game here.
November 30, 2002
August 5, 2002
NOTES This page will have up-to-date information on the game. I trust that you're already familiar with the game via the smaller online or download versions. Well, not only is each hole different in this game, but you'll find the action much smoother. The bounces are better, and the ball travels farther and faster. Overall, it's more imaginative, though I kept the same splash screen (because I like it), but I added the proper subtitle ("18 Holes Plus") throughout. I added the quickie key menu at the bottom of the course, since one tester forgot the keys midway through the game. The bonus hole for this version is still tough. For two players, two different balls are used (standard and purple), with a yellow X to mark the position of the first player (when it isn't that player's turn) and with a purple X to mark the position of the second player (when it isn't that player's turn). Deleting the two game files (golfplus.exe and this readme), not to mention the zip file, will completely remove this game from your computer. The game has been written in Flash 5.
HINTS Also in version 2.5, hole 16 went down to one windmill, but the setup is somewhat more tricky for a player, inasmuch as a bomb has been added. Nevertheless, there are two ways of achieving a hole in one here. Golf plus has many more variables than my golf sampler. For instance, if a ball bounces off a plant, there is a fifty-fifty chance that it will bounce east or west (or, if a north-south plant, north or south). That is random. Going for plant bounces can make your score much better or much worse. Feeling lucky? The other main point is that when the ball pops out of a hole, after the hop itself, the ball will maintain its original speed (minus a factor) and direction. Those two factors have important consequences. If the hole is moving and your ball is right before its path, your ball may roll right in; on the other hand, it may roll back in a different direction. Luck, luck, luck. A hole in the wall is easier to hit, and doors are larger. Note, however, that a ball can still be trapped within a door that suddenly changes position. Your best alternative, as before, is to wait for the door to change position before hitting the ball again.
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EXPERIENCES To ask any questions or make any comments, please contact me! |